![]() This top YouTube gamer started by making gameplay videos of some of the scariest games, but since then, he has introduced a bit lighter content to his channel, like Minecraft and Happy Wheels.Īlvaro is also a musician, so when he is not uploading gaming videos to his main channel, he is producing music for his second musical channel. I’m going to keep an eye out for those patches.For fans of terror and horror stories, we recommend the Spanish gaming YouTuber Alvaro Herreros Martinez or iTownGamePlay. No amount of bugs or balance problems can make the visuals, level design, and weapons less of a sterling example of how to do the genre right. But even with all the problems, this is still pretty much a must-play for anyone who likes these throwback shooters. With all of the above issues ironed out, this could be one of the greatest games in its genre. Developer Hyperstrange went out of its way to patch up Elderborn after release, and I’m hopeful the same will be done here. The good news is that Postal: Brain Damaged‘s problems are all fixable. The game took me about 10 hours, though, which is a perfectly acceptable length - especially for the low price. I hardly used anything else for over a third of my playtime. The weapon is insanely fun to use, but it turns the game into a cakewalk. Plus the cats you’re pulling back to you also damage enemies. ![]() ![]() Not only is it pretty much the best weapon in the game, sucking up cats you’ve already fired practically gives you unlimited ammo. Once you get this, the enemies become barely threatening. The game never gets nearly as hard again afterward.īut then there’s the cat vacuum weapon. Although, level seven has an enormous difficulty spike, complete with a barely manageable arena battle. I was pretty happy with the balance during the first six levels. The difficulty in general is often inconsistent, too. In other parts of the game (specifically the third episode), I found so much health that I was practically always topped off. For instance, in the first level, health can be too hard to come by in certain sections. On top of that is the health distribution. This is very much a “quicksave all the time because you’re going to take damage that’s beyond your control” game. The toy monkey can create situations where you’re swarmed by the smaller variations while struggling against too many enemies simultaneously. A lot of this damage can feel quite cheap, especially when you often have to contend with three or four at once. Some enemies shoot long-range, continuous beams and just melt you. The second you reach your destination, three enemies immediately open fire on you. One section has you ride an elevator downward. Enemies will often spawn behind you and shoot you in the back. But the creativity in the presentation can elicit some chuckles here and there.Ī previous game from this developer, Elderborn, had an issue with enemy placement being sloppy and haphazard, which returns in force here. This is Postal humor, though, so the game’s not all that funny. The cutscenes are animated and well made. ![]() There are three episodes with five levels (four standard and one boss battle), and each episode has the Postal Dude attempting to accomplish some sort of silly goal. The story is that the Postal Dude is asleep and dreaming about various things. It features the series’ protagonist and humor, but structurally and gameplay-wise, it’s very much a ’90s first-person shooter. Postal: Brain Damaged isn’t a Postal game. However, it’s held back by some worrisome bugs and notable problems with balance and enemy placement. In fact, it’s quite close to being great. Despite bearing the series name, Postal: Brain Damaged is actually very good. Then it released to a Metacritic average in the low 30s. The reception to the Postal games was never really what anyone would call “positive.” There was a bit of hope for this to go the other way when Postal 4 spent a considerable amount of time in Early Access, allowing players to inform the developer of issues to try and make for a better final product.
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